Climax. Game/physics programmer at
the Portsmouth office, working vehicle and character movement/physics.
Crytek. Senior AI programmer - worked on navigation for Crysis.
NaturalMotion. Lead behaviour engineer - responsible for the simulation/character control technology used in the Euphoria engine.
WeightShift. Founder/director - we're making tools for film and video game animators to let them use simulation and AI for creating creature animation.